
Multi-type Simp, game designer, art goober sometimes - DMs open
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Planet Lovely. The Main Stage For The Very Lame Adventure Of Sew Lovely.

Planet Lovely. The main stage for the very lame adventure of Sew Lovely.
I was inspired to use the setting of a hand-stitched world from the Yoshi wooly/crafted series. It was a series I discovered through my fiancé since she loves the series and is already my textile muse.
Well...cant wait to rip the planet in half for the story.
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More Posts from Rocketsimp
This is what I got up to last night when I wasn't feeding the dog popcorn. The last time I showed the main menu it was very clunky so I rolled it back to something simpler
Slowly winning the battle of making the players circling work like Pokémon Rangers by making loops rather than one big circle. Its perfect and
The advantage of this new loop system is that damage can be shown in real-time so AI can show when they will be defeated or a shield breaks from your attacks while circling them.

On an art grind while the computer is dead. Today's booty: metal hand-stitched props
The bomb now increases its blast radius every time you circle it. Spending longer to circle it gives enemies more chance to attack you and cancel detonation. A nice risk-reward.
There is atomic-grade sewing potential here.
First time posting about Sew Lovely.
Its an action-packed sewing game where you circle enemies to sew them up.
After a while of development I realized it is similar to Pokémon Rangers, both share the same circling style combat...too bad I don't know what genre you define a circle em' up game