
Got locked out of my original acc, so I took a while off and now I'm back feeling even worse than I did before. I've written a few stories, check them out if you want~ 🍊 A Website I built from the ground up - https://missann.neocities.org/ 🍊 Wattpad - https://www.wattpad.com/user/OrangePerfect 🍊 Dumb Ideas and other random stuff - https://www.tumblr.com/willing-but-not-able?source=share
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Okay, Now Onward To Little Things That Don't Really Matter In The Grand Scheme Of Things. I Also Finally
Okay, now onward to little things that don't really matter in the grand scheme of things. I also finally figured out the genre of game this would be and that's a social game.
I'll start with:
Cosmetics/Character customization
So, I'll start first with general cosmetics. I have a very strong itch to play a game where I can customize both my character and the house/room/plot of land they reside in without the game being either farm based, purely fashion based, typical gacha "wait 30 years or watch an ad", or just "anime" style with no other designs. Because of this, one of the first things I thought of was creating a separate mode where the players could customize a character to their liking, with their pronouns, and more than just "generic anime" hairstyles. There would obviously be generic anime hair styles, but there'd also be afro styles and other poc styles (I'd have to do some research on any other group outside of African though).
In the main mode, you wouldn't be able to chance the MC outside of her name. Her appearance would be locked kind of like Link or the Persona protags. Once you've played through a story and completed it with the MC, you'd be able to replay it as your customized character in the freeplay mode.
There would also be a place for the players to design their own apartment/house/plot of land (depending on what makes the most sense) and through the game's various mini-games, you'd be able to unlock items. Some items would be harder to get and would require playing a mini-game or going through some sequence properly to unlock something. We're going for replayability\(^▽^)/
Since I was thinking for this game to be FtP, I had to come up with something to still make money, but make it accessible for everyone to get everything in the game. So, it made sense to have the paid options be simply to speed things up or get extra of something in case someone is lazy as hell and doesn't want to replay something. However, the option to play it normally isn't a slog either, it's just like playing any game normally vs. cheesing the the area.
Also, I wanted to add this little note but I didn't know where, but I also really wanted this game to be interesting for gaymers as well. I do have family who happen to fall under that category so I have a little--just a tiny bit--of knowledge when it comes to that.
In this case, the game wouldn't be to catered to physical things at all. Obey Me! does a pretty good job keeping the MC gender neutral, but it has its limits and I'm going to push them as hard as I can! (pause) Being who I am, I don't really fit into any category very well as I don't like most traditionally girl things and I'm uninterested in most guy things, so almost all the time my characters interact romantically in a way that you could use any pronoun and it would work. I don't like the term handsome and most certainly do not think the words "pretty" "cute" or "beautiful" only describe women. Usually, my descriptors are general and describe the way someone's appearance makes you feel (ex. if someone has pretty eyes I'll usually just say their eyes are captivating or they're easy to get lost in.)
Events
I wasn't exactly sure what this would be considering I don't want to become an Obey Me! with bi-weekly events that drain your resources, but I also didn't want to make events that had items locked behind their event period and once they were gone, they were gone. I also know apart of the fun with events is working really hard to get something special, so if it's available all the time it wouldn't be very much fun. So, my fix for this was to dog tag a page from Obey Me!
They have it where after six months(?) events come back and the players have free access to participate again for four days so long as they have a consumable. I still don't want it to be exactly like that, so the easiest solution is just to have events rollback when their original date passes (ex. if there's an event during April, then April the next year, the events returns for the same amount of time). Simple and effective.
As for the events themselves. I actually tend to write a holiday special for the bois every year so the usual New Year's, Christmas, Valentine's, Halloween, and Thanksgiving would be celebrated, but I've always wanted to incorporate many celebrations from various places. Things like Mardi Gras which is a celebration that's pretty centralized in one place. Obviously, that would mean some research, but I already have most of the characters having different backgrounds (Brayleigh is French, Jessica is half Japanese/French, Ankara has Pacific Islander in him, Terumichi is Korean, Amai is half Black/Japanese, and Shugi is whatever I need him to be lol) so it'd be pretty easy to use their backgrounds and try and incorporate some festivals, holidays, and other special occasions in here!
And of course, the events would have special outfits for the boys to be dressed in, don't worry. You have no idea that a kimono Aki, demon Akuma, beach Koto, and casual Ankara live rent free in my head.
CGs/character art
I say this a lot, but I'll say it again, I can't draw; however, if I ever did find someone to work with, I'd have a lot of character CGs and just so things can stay as inclusive as possible, their character art would be anywhere between just solo art of the character in question or art with a character insert (maybe like a hand or something)
side note: the only reason I'm not too into having a character insert is because it feels generic and like it's almost impossible to account of every position with a certain hair style or skin tone. I know some games have done it, but they more or less prove my point. In this case, I think less is more.
The CGs more looked like just beautiful art of the character from a scene or of them in a stylized outfit. Being able to have a gallery full of each one would be a dream~
Other/Misc.
There's not a lot more I wanted to add, but some small things would be to have a challenge mode for each of the mini-games and achievements for random things.
This is just a off the cuff thought, but it'd be cute to have the overworld city somehow have online multiplayer where people could chat with other people in the city or play solo (since I am more of a solo player anyways).
Competitions kind of rub me the wrong way, but it'd be nice to have some rankings for the mini-games
I guess I'll add this part to the first reblog: I didn't want the game to have bad endings because they usually just making the player feel like shit for having an opinion, so it made more sense to have it like Phoenix Wright where you're playing the story as the MC and to have a separate freeplay mode where character's choice would matter. It might be too ambitious, but having the freeplay mode have different endings sounds interesting.
A small ex. would be in one of the short stories, Cassie is sick and Akihiko comes over to take care of her. The players would then have the option to reject him and see a different route play out, almost like a what-if scenario.
But, for now, that's all the ideas I feel I can share. If I come up with anything else I'll add it, but like always...
Thanks for reading multiple
🍂
Here again after my usual hiatus this time though it was because of real world shit, aka setting appointments to get my teeth removed yay but I wanted to post something.
So, just today (or yesterday it's 2am for me) I finished a page on my website about an idea I got about a game idea. This is pretty common for me, but I wanted to share it here in case anyone was interested :D
Anyways, here's a little preview and you can read the full thing here if you want.



I was also considering making proofs of concepts about some of the mini-games I talked about and other collectables, but who know if I'll get around to that with all the other ideas I have in my head.
Either way, that's the post~
🍂
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I tried to ignore my urge but... Fuck it, I saw this and my writer brain was like

So, here it is...
Peaking out from the foliage, the young boy saw what he knew as a predator. His perception of the world that was shaped entire by the tales of his parents led him to assume the midnight feathered man was someone to fear, yet his stomach told him something else.
Yes, his stomach let out sounds of hunger and that pervaded his mind more than any perception of the man before him. The sounds must have been loud as the crow looked up and just managed to catch the mouse trying to hide himself.
Now worried, the mouse hoped he wasn't seen. He thought to move and escape from his range, but he didn't know if that was smart. He wasn't as skilled as his parents in escaping death, so he instead remained hoping that their gaze meeting was just a coincidence.
That's when the boy looked out again and saw the crow crouched near where he hid. The food he was eating was in his hand and the sent of whatever it was found its way to his nose.
The crow had left food for him.
This was something he didn't understand. Weren't birds vicious predators that attacked and even killed their kind?
It seemed even his thoughts could be heard, because the second he thought that, the crow spoke up.
"You can eat that, it's not a trap. I have no need to eat creatures of your kind."
The mouse was still frozen in fear, so the crow went on.
"We don't usually eat your kind you know? That is saved for those barbaric hawks or those listless vultures."
That did line up with what he knew and it was only then the mouse realized he wasn't anything his family had even spoken poorly of. In fact, he hadn't heard anything bad about the collected bird before him. Was this because crows were actually kind?
That didn't line up with what he understood about other birds but...
Once again, his stomach growled.
Unwilling to think more on it, he reached his tiny hand out and dropped to retrieve the food. He looked back at the crow finding him enjoying his own lunch without a concern in the world for him.
The mouse stared for a bit and the crow smiled. As much as he wanted to thank him, he didn't know if he should. So, he instead took the food and ran off leaving the crow in amusement.
Not many people talk about how deep emotional neglect hurts you.
I’m afraid to want things. I’m afraid to ask for help. I’m afraid to tell someone something if they seem in a bad mood. I can’t process when someone is nice to me. I can’t handle rejection, but my brain literally short circuits if someone gives me a compliment to the point where sometimes the rejection is better.
There are lots of overlap with emotional abuse, but emotional neglect hurts just as much. And it’s even worse that it usually goes undetected, so a lot of people can’t tell they’re being neglected until it’s too late.
Snippet Saturday
from Kingdom of Bumalia
"...you and I share a different relationship. You have given me a job that… I want to fulfill as best as I can; however, that entails working closely with you and being sure anything you do doesn’t affect what I have to do.” She paused. “Think of it this way, it’s true people my age don’t view you as a major authority, we see you as someone we can relate to and with that comes a level of dismissal.”
Leigh looked off. “So my words will never hold against you? That seems to be true for everyone around me; if not this, then it’s my age and if not my age, it’s my standing.”
Cassie’s shoulders slumped. “I don’t want to be rude, but can I say something?”
“Go ahead.”
“You keep up such a bright smile, but have feelings like this. I think it’s completely fine that you’re sometimes upset or hurt by the words of others. I feel you should embrace those feelings and grow from them, because that hurt you’re feeling is a part of who you are.”
He looked back at her. “What do you mean?”
“I’ve heard tales of you being bested in battle or screamed at for an inability to work and yet in those moments your smile never wavered. This shows those problems don’t phase you, but these do. Working to remedy these problems should be at the forefront. Above all else, you should think, how am I going to make myself feel better?”
Leigh’s eyes watched her face intently, so much so that Cassie had to avoid his gaze. She reached to adjust her book below her and when she looked back up Leigh was sitting upright again.
“How do you have such wise words?”
“Because I have lived my life instilled with fear from an early age. My nature dictates I am very fearful of anything that comes my way and instead of allowing it to control me, I found a way to cope with it. Writing, reading, drawing and painting; anything expressive has helped me to mitigate my feelings and develop a fondness for what I do now.”
Leigh then looked to the top of her head. “I always forget what you are because you hide your bunny ears. However, maybe that bias should be avoided and I should learn this look of yours.”
So... I did it!
Here's some proof of concepts for some of the mini-games 👏👏
A lot of them were either too similar to games that are already out, so there wasn't a reason to make a concept; or the idea is a little to grandiose that there's no way I can get it down with my art skill presently 😅
Either way, I'm really happy about how these turned out!
So let me explain them all in a bit more detail!
Ankara

His minigame is suppose to be a management sim where the main objective is matching the traits of his next client to whoever shows up in front of you. In this example, I used an idol who's likely just debuted and is extremely popular already. The traits for Ankara's next client are exactly that, so he'd get a pass!
On the webpage, I compared this game to things such as Papers, Please.
Just to keep in tune with his actual business, I feel most of the clients would end up being famous singers, actors/actresses, and other media personalities 📺
Akuma

Akuma is my little devil and in his mini-game it's meant to be a series of a dungeon crawler where each level has a different objective.
For ex. The 1st level would be a simple maze where you collect fire to increase the little "energy 🔥" meter there.
The 2nd level would be using the fire in easy battles.
The 3rd would be some mixture of the two
And the 4th would be a final boss fight using all that you learned in the levels before!
I also thought about adding skins and such and it'd be fun to have them in each of the levels locked behind challenges and other collectables.
Akihiko

Besides him being one of the baby bois of the series, I really didn't know what to do with him until I thought of this!
It's a little hard to explain since I don't normally play games like this, but it's essentially a search for various artifacts.
The best I could compare it too is The Grand Underground from Pokemon Diamond and Pearl.
Though, as you can see, my note about him giving you little facts is something I'd love to do. I always love learning about useless facts from games so why not have this be the section where it happens!
Brayleigh

He's my rocker boy and the reference for this pose is actually this image because Seonghwa living his dream as a rockstar is just hsiweofndkssbfjrr for my heart.

Also, what I mean by "diff appearances" is the fact that I'm so bad of an artist that Leigh never looks the same when I draw him... Ever. His hair is always different each time, so I just made that apart of his personality.
He's the type to always have his hair dyed a bubblegum pink and have it cut short one time, then up in a ponytail the next. It'd be nice to see him dressed differently to match the theme of whatever song is being played as well.
Oh, yeah, the game. It's a simple rhythm game that's based off of one of my favorite childhood video games SpongeBob Squarepants: Lights, Camera, Pants.
In the story, Leigh can play almost every instrument and writes his own music, so each level would be you "learning" how to play a different instrument. Starting with the easiest (and his favorite) the acoustic guitar!
Koto

Koto is another baby boi and he actually writes fiction stories based on non-fiction stories he hears from others.
So, I wanted to be sure that part of his writing process was in the mini-game, to essentially show people how it feels when you're drafting a story (fun fact! For anyone who's curious, Koto is both a planner and pantser).
So, the idea of the game is a little unrefined, but the jist is Koto is tasked with getting the non-fiction items he needs to build his story. His adventures may take him to a hospital, a car garage, a school, and even a giant hotel.
In these locations, the player aids Koto in finding whatever items he needs to make his story. Once he's obtained them, it's up to the player to arrange the story properly so Koto can have his final product!
I think next time I'll talk about extra things I wanted to add like collectables, extra stories, decorative items, different outfits, character customization, and events for the bois!
But, until then. Thanks for reading~
🍂
Here again after my usual hiatus this time though it was because of real world shit, aka setting appointments to get my teeth removed yay but I wanted to post something.
So, just today (or yesterday it's 2am for me) I finished a page on my website about an idea I got about a game idea. This is pretty common for me, but I wanted to share it here in case anyone was interested :D
Anyways, here's a little preview and you can read the full thing here if you want.



I was also considering making proofs of concepts about some of the mini-games I talked about and other collectables, but who know if I'll get around to that with all the other ideas I have in my head.
Either way, that's the post~
🍂
It makes me happy to see this as someone who writes a TON of fantasy. I think another way to look at this is to say that you can't be racist to a dog and to apply that to your story. Most people feel it's inhumane to put a human in a cage, but not a dog.
The best way that I avoid this is to think how are my species related. One really specific example is a story where my characters are suppose to be "born by typical human means, but because of when they were born they ended up with special powers lol." I call these guys blood borns and always refer to them as a different species.
I've never even considered referring to them as a race because they're too different from "normal" humans in my story to be considered one.
Funnily enough, because of that, that story isn't my metaphor for racism despite having a plot close to it. The one that is has all the creatures under the same species, but they have differences between them and are put in a caste system referred to as 'classes' that order their importance and the whole plot is that their system is flawed assuming that [superior race] x [anyone else] isn't a true blood. When the caste system simply states that anyone who has two of the same blood type is a true blood.
I just think it's easier for people to use races because in our own world that's how it's used. We treat different "races" as whole other beings, which is really ridiculous.
Fantasy """races"""
We should stop calling fantasy races that. Normalize calling them "species" or "kinds" or "kin", or just anything other than "race".
A "race" is a matter of non-meaningful differences like skincolor and maybe average penis length. There is no evidence that different races are more intelligent etc which can't be explained by differences in opportunity or culture.
A """race""" is not living four times as long, and also they can read people's minds, and they are an anthropomorphic cat, and get +1 to DC saving throws against fire because why not, and have completely different origins to other """races""", also they're genetically predisposed to mindless lawful neutral rampages. That's something else.
High elves and dark elves and wood elves could probably be considered races of each other (if all any stat differences are due to culture or magic, not blood). But not in relation to humans.
I'm just saying; when Tolkien established the concept of fantasy races the word "race" meant something very different than it does now. Not to accuse Tolkien of anything, I have no idea what his stance on that matter was, but still.
Having an entire intelligent species that is inherently evil is one thing, but calling that a """race""", and especially if it gets used as a metaphor for actual races or racism, is another entirely.
The metaphor doesn't work because in real life all races are the same in ability (except for shit like +1 to cow juice digestion or -15 to not combusting in the sun like a vampire).
But racists don't know that or choose not to, they believe some races are better than others and there's a genocide-or-be-replaced situation when there just isn't. Racists often hurt their own race if it means hurting a different race because they believe it's that or their race will cease to exist, like how you might sacrifice a bunch of Gondorians to defeat Mordor, but since that isn't going to happen in real life they are actually just hurting themselves and others for no reason.
The irrationality of racism is crucial for all allegories of it because it's more likely to convince evil people to not be racist than the moral argument.
If in your setting """races""" are as different as they often are in fantasy, you have created a world where replacement theory can actually happen and where there could be some strictly practical arguments for racist policies like paternalism or even genocide which aren't completely imaginary.
Speciesism is also an interesting and valuable concept to explore, since unlike racism it may be practical but still unmoral (being distrusting of or genociding Tolkien or 40k orcs is still genocide but, like, they're orcs. Mindflayers even more so, they can literally only exist by parasitizing and torturing other intelligent species, it's the lesser of two evils). But sometimes speciesism might not be practical either. There is never a reason to discriminate against hobbits, they're just perfect little guys. They just wanna hang out and maybe sell cheap produce, without them the price of turnips will skyrocket! But speciesism should definitely be kept separate from race.
The words we use change how we think to some extent. Especially when in so many settings the "human" ""race"" is invariably Just White People™, then people will start thinking of all non-white races with the same brain pathways we use to conceptualize Orcs and Klingons. They become part of the same "other" as POC, which probably isn't going to improve the othering situation.
I've seen friends of mine (not racists) slip up and say "Humans" when they actually just mean "Europeans" in the context of talking about actual IRL history which is a mistake writers should probably stop priming our brains to make.
Could you imagine if all our crime media did the same thing and made people associate criminals with people of color??? oh wait