Context: - Tumblr Posts
Fuck corned beef and cabbage all my homies hate corned beef and cabbage.
Why does Alice wear an apron?

During the 19th and early 20th centuries (Alice in wonderland taking place in 1865) it was common for young children to wear a pinafore or apron on top of their clothing to keep it clean. Because naturally children are messy and clothes are expensive and in a world before fast fashion you didn’t have a lot of clothes so you have to keep yours nice. So Alice being around seven at the time of the first book it is (in a historical context) unsurprising that Alice wears an apron/pinafore as most children her a age and younger would have. That is why Alice is always portrayed with her apron but of course as the decades went by this historical context has been lost to most people.




This is also why in the Alice in wonderland 2010 movie 19-year old Alice doesn’t have her now iconic apron. By that point in her life Alice should be wearing adult clothing. And although the movie doesn’t have the best historically accurate costuming I do appreciate the small historical detail none the less.

Eating a bowl of green beans alone in your room is a kind of autism nobody warned me about
the way tumblr tags trend is so funny, sometimes it seems like if ONE post gets popular the entire tag trends.
I’m gonna do an experiment. let’s use the tag
uhhhhhh

#mole interest
this isn't even the first time a dumbass terf has hurt a cis person by trying to hurt trans people. I will always scream this from the goddamn rooftops...
TRANSPHOBIA HURTS CIS PEOPLE TOO!!!!!
Just got harassed for using the women's bathroom because I, a cis woman, got clocked as trans. I hate TERFs so much.
Just saw someone say, in full seriousness, 'books and novels aren't historical records or materials'
...I got covered in an awful lot of leather-rot handling books (and novels, hello first-edition moby dick which i have touched with my own two hands) when I worked in an ARCHIVE, whose primary patrons of the reading-room were HISTORIANS there specifically to see, in many cases, BOOKS, for those materials to be, allegedly, '''''not historical records'''''
What, pray tell, do you consider an 'historical record' if not something recorded at the time?
The context here
um, this was in my photo gallery (I don't have this photo anymore) and my internet was particularly shitty that day so yeah... This was just a test post I have no idea who made the original image I found it on pintrest

Opinions anyone?
how the hell do people wear binders I’m dying out here
When Gabriel is mad at Nathalie:


When Nathalie is mad at Gabriel:


Okay I forgot to say! So the default girl and boy recreation I made both have one pure red and glitched out eye! Why? Well it's because they are gacha heat SURVIVORS. Therefore they have been infected but survived! Btw I hate gacha heat with my life and if I could burn it. I would.
Perfect temperature actually
Personality test, is 80f/26c too hot for you?



You really don’t have to be filthy rich to be a decent parent
Vanica dancing: Since when did the nymphs start coming out of the waters to dance on land?
Lolopechka dancing with Vanica: Since pretty sailors started roaming the harbors
*They make eye-contact*
Lolopechka: Come on, don't look me in the eyes like that... I'll get dizzy
Vanica: *chuckle* the worst that could happend is you falling into my arms.
Vanica is one sassy motherfucker and Lolopechka is too, she is just better at hiding it.
Fool of day, happy yes?
Vernacular alike interchangeable of flesh, inner vigor tamed to one of cousin
Fool of day, happy yes?
Vernacular alike interchangeable of flesh, inner vigor tamed to one of cousin
Excuse me miss.
May I ask, What did Ando thoughts were about their relation with Andy?
Cause, come on! They even slept together, something had to be there.
Anyways, the comic was so cute (Most of it, cause the last part just increased my wishes of seeing that sheep served as lambchops) and I love Andy even more now, that dog deserves something better.
Love ur art, drink water.
I'm glad to know that, I've been working on that comic for weeks and I'm happy that a lot of people liked it (>u<)
And of course, I love questions (ouo)
Let's see...
According to Ando, Andy was his spouse.
Andy proposed marriage and he accepted. They celebrated the wedding. He fulfilled.
But on the other hand, Andy was, at best, a friend. A friendly face that managed to console him from his long and tedious crusades. A reliable companion to whom he could delegate difficult tasks such as gathering supplies or pleasantly integrating new followers.
Andy was a good support and a good listener. Loyal and obedient.
Andy was a good follower.
That's why Ando couldn't reject him.
Ando began the cult with a small mare and the intermittent assistance of Ratau. Thanks to him he learned to work in the large territory that the odious deity deigned to give him, but he was given nothing more than that.
With most of the Red Crown's power blocked and a mouth to feed, Ando was forced to go out, facing the hateful death that seemed to lurk around every corner. Bringing barely enough so that his only follower could survive.
Each journey was accompanied by the constant threat of low faith, disloyalty, and dissatisfaction with the few comforts Ando could barely provide.
Like a bed of leaves under the night sky and a kitchen whose only function paled in the absence of food.
The temple had barely begun its construction.
Ando needed help and support, but at the same time, he could not afford to bring more people.
The disappointment of the previous bearer made him know that he could not count on him either, beyond occasional help and some practical advice.
And Ando couldn't blame him. No.
If he had had the option... he too...
Anyway.
His cult was not in a position to accept more people.
At least, for a while.
His second follower was the first boss of the Chaos Bishop; things calmed down a bit, and Ando achieved enough stability within the cult to consider bringing in a new follower.
And he found Andy.
He saved him from being sacrificed by heretics, took him by the hand, and told him that everything would be okay. And Andy believed him, despite his tired look and his multiple wounds, and agreed to be sent to the cult.
He disappeared behind the teleportation portal, and when Ando returned, Andy was the first to greet him. With praise and happiness.
It was the best thing he had brought to the cult after all Ando had been dealing with.
Andy was a comfort.
But if Ando is honest, if he had the option to do things differently, he would have done so.
Because, despite his actions, Ando never intended to hurt Andy. Or anyone.
Except, of course… Narinder.
This doesn't justify it, but I hope I've given some context to your question (ouo)
There's a lot more I want to say about this, but I'll leave it at that for now.
¡Thanks for asking!
The Power of Context
I've been thinking lately about context, and how much of the meaning and emotional content of our experience derives from it. Obviously, some things are good in one context and bad in another, but let's get deeper than that (I'll tie this into TTRPGs later, I promise). Let me start with a musical example: in isolation, I find the grandiosity of The Great Gate at Kiev in Mussorgsky's Pictures at an Exhibition* overwrought and a little pompous.
*[Ravel's arrangement for orchestra]
When I listen to that same passage, not as a solo composition, but within its intended context as the grand conclusion of nearly forty minutes of music, where it carefully and powerfully restates the central themes and melodies, I am struck by it in a completely different way. Rather than pomposity, I feel its power. Rather than being overwrought, the grandeur is earnest and earned. Instead of boredom, I feel awe. The music is the same, but the character of my experience is different.
Musical example 2: Post-mathrock band Blackshape's self-titled album is arranged so that each track flows into the next and the whole album loops. There is only one short passage of lyrics near the end of the penultimate track, at the climax of the album. They don't rhyme. The instrumentals drop back for the first recitation before returning on the second, after which the song shortly ends. There are fewer total words than some songs I like have in their choruses.
For me, reading the lyrics alone without the music is lightly poetic. Hearing them in the context of the individual musical track is meaningful. Listening to them with the context of the whole album building to that moment is profound. In this case, the meaning doesn't change, but the emotional intensity is heightened by the degree to which I am placed in a receptive context by the music.
Which brings me to tabletop RPGs, and the power of context.
I think that context is one of the primary appeals of the long-running campaign for me. Lots of modern games give you similar mechanical challenge levels in the 1st session and in the 50th* - though usually with greater stakes and greater complexity near the 50th. So why are the final sessions so much more intense than the first? Context. We know the characters, and their struggles, and their journeys.
[*I think this is generally positive]
A problem I run into now is finding time for long games - both making reliable commitments and finding others who can do the same. I haven't had a long-running campaign like that in many years now, but I have managed to have some similar experiences with shorter running games (6-10 sessions instead of 30-50).
How?
By speed-running context.
Games that set up strong initial conditions and more fully-formed characters are one of the keys for this. Fate's character creation where you help create aspects for other characters based on their relationships, or the very evocative playbooks of Apocalypse World (and the Hx questions) go a long way to building the sort of character, relationship, and setting context that can take several sessions to develop in a game like D&D (without specific effort on the part of the players).
While the rules resolution system for Blades in the Dark doesn't excite, the common setting and the crew playsheets are the killer app of that game for me. It ties player characters together at least as well as any other mechanic I've seen.
The basic setup of my game Roar of Alliance is also designed to create immediate character and situational context - player characters are based on strong archetypes and are always engaged in the same common activity.
So my question is, are there games that push rapid context generation even further? Any games that create strong and emotionally satisfying resolutions with only a small number of sessions? With only one?
I usually find one-shots fun, and even emotionally stimulating, but shallower than longer-term games.
Sometimes my dreams have so many crazy plot twists that actually make so much sense within the context of the story and the world they’re set in but then I wake up and spend so much time trying to remember the details of how the story got there that I forget it by the time I get to writing it down.