Pc Paganism - Tumblr Posts

3 years ago

Mis Youtubers Brujos Favoritos - My Favorite Witches YouTubers

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En Español / In Spanish  

1:Humor Pagano    2:Alanna  3:El Brujo Shiva 4:De Nova con Amor 5: witchizac 6: WITCHYSOFFIE 7:Tribu Mamáluna 8: La Cabaña del Cuervo 9: Dandelion La Bruja Verde 10:Lory Spells 11:Julia Pons Montoro 12:Ecos Del Abismo 13:Ezili Kenwa 14:Juan Felipe Morales Jerez 15:Taliesin Wicca Pagano 16:Bruja Sin Culpas 17:Grecia villar 18:Marco Nava 19: Aphrodite Genesis 20: Pedro Poch 21: Diario del Brujo del Sur 22: La Replicante de Openmagick 23: Ocultista y esoterico Steven Salinas 24: Franklin Pendragon 25: Christian Ortiz 26: Víctor Tarot 27: El Grimorio ------------------------

En Ingles / In English

1: Orlee Stewart 2:Madame Pamita 3: The Hoodoo Queen 4: Hoodoo Delish 5: Michael W. Ford 6: MorgueOfficial 7: Witches & Wine 8:Aserial Krabat 9: Crescent City Conjure 10: Unic0rnPies 11: Balthazar's Conjure 12: Witch, Please! 13: SANCISTA BRUJO LUIS 14: Lucifers Primordial Flame 15: Marie RavenSoul 16: The Witch Of Wonderlust 17: Behemoth-X 18: Hekterios 19: Chris Orapello 20: Swamp Water Conjure Botanica 21. Taylor Ellwood 22: Adventures In Woo Woo 23: Baabaa Lawn 24: Yeyeo Botanica 25: Eihwaz Initiations 26: LaurieCabotOfficial 27: Magickology 28: JS GarrettJS Garrett 29: ZeenaSchreckOfficial 30: Black Witch Coven 31: Conjured Cardea 32: The Austin Shippey Channel


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3 years ago
( Emoji Spells: Mobile Sigil Magick) Sigil Magick Is Popular Because Its Fairly Simple And Still Creative.
( Emoji Spells: Mobile Sigil Magick) Sigil Magick Is Popular Because Its Fairly Simple And Still Creative.

( Emoji Spells: Mobile Sigil Magick) Sigil magick is popular because it’s fairly simple and still creative. When creating a sigil from scratch you get to decide everything about what it means and how it looks. The difference with emoji is that you have to look at the entire spell as a sigil, rather than each individual character. You also have to concede some of the design, but for those without any artistic skill this could be a big bonus. Modern usage of the sigil is as a pictorial representation of the will or intent of your spell.The sigil represents the whole of the spell and drawing the sigil out, and then carving it on candles or burning it charges and activates your sigil. Sigils can also function like a visual affirmation when drawn on mirrors, windows, post its, on your leg in sharpie, the tag on your underpants, whatever!


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3 years ago

Video Game Magick

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Video Games are something which I’ve been incorporating into my magickal practice for a while now, kinda even before I knew that’s what I was doing (like most of my magickal experience, really).So, I figured I’d give some insight into how I use video games in magick and witchcraft and maybe some others will find this helpful.

Why video games? -  Why not? Hear me out. Video games, particularly certain genres, can be excellent tools to reach a “no-mind” gnosis state. I like to use fighting games at low difficulties, platforming games, easy shooters like Destiny 2, phone games, etc. Basically just lose yourself in the game.  As you do, you will enter a meditative flow state, and this is ideal for magickal procedures.

Magickal Systems - Certain games even have magical systems in the game, and you can use those systems for inspiration on your own magical systems. Create enchantments based on spells in fantasy games, imagine your shields as the kind of rechargeable energy shields many games have these days, starting with Halo.

Sympathetic Magick - Sympathetic magick can be used. Set your intent that the character you make/play as in the game is you, and as the character gains/deals damage, you charge energy in yourself. You could even consider concepts such as sacrificial magick (virtual life-forms being used), or doing rituals in game, using your character. Games like Skyrim are all about magic, and let you create potions, spells, and sacrifice monsters. Imagine every experience point being a quanta of energy, a bit of information, that transfers from “you” in the game, to you in real life.

Sigil Magick -  For sigil magick, I often like real-time strategy games, where I can draw sigils using buildings and resources in the game, design maps as sigils to upload that others can play on, and charge for you. Any game can be used though. You can consider your character, or a symbol you might be able to choose on one of their pieces of armor, capes, or accessories, or even the design of the character themselves, as a sigil. Load up an online game, and you don’t even have to play the game “good”. Every time you die, the sigil is destroyed, charging it each time. Shutting the game off after absorbing experience points would be activating the sigil.

Low-Energy/Disability/Illness - If you have low-energy/low or no mobility/disability/difficulty leaving your room, are bedridden, etc you can do a lot with video game magick. Perform rituals using your characters. Many games will even let you collect magical items and accessories, and you can really customize your game-self as much as you want, and let your virtual self represent your ideal/desired physical self.

And now I’ll list a few games I personally enjoy the most for video game magick, and my personal applications of them, which hopefully will inspire you.

Pokemon - Using Pokemon is something I’ve seen others doing. Some great people on witchblr have made entire masterposts of Pokemon offerings and invocations based on their elemental types, and certain kinds of magick associated with each type, etc. I recommend checking out those posts.  Transfer all experience points from your Pokemon, and all in-game money you earn, into alchemized energy that you can put into your magick. Use a custom character name, and custom Pokemon names as mantrical sigils, every time you read the name, the mantra is activated.

Skyrim - Use your in-game character to be the representation of your real-life self. Gain experience for your character, alchemize and transmute it into energy for yourself. Create potions and use herbalism and alchemy in game. When your character drinks them, you get the benefits. Absorb Dragon Souls. Use your thu'uum as spell incantations. Perform rituals to the best of your ability in game. You can easily find a magical sword, a magical staff/wand, a pile of coins, and a source of water, or a cup, to represent all the magickal tools. Customize your character with your desired appearance.

Hellblade: Senua’s Sacrifice - This is a game based on a Celt warrior named Senua, who needs to restore her dead lover’s soul from Hel. Runes constantly appear in the game, and they really seem to have done much research for the game to get the runes right. It’s also a game that represents mental illness, specifically psychosis. Senua hallucinates, has visions, hears voices, and sees runes in her world. The game is very streamlined with a simple interface, and innovative combat system, with trials to get through that can be imprinted with ritualized intent. The action is great for getting into a state of single-pointed awareness gnosis. It also has a lot of really cool lore, that’s actually based on a real magickal tradition spanning back centuries. Extra recommended for anyone dealing with mental or physical disability/illness.

DOOM: ETERNAL - If you can deal with hyper-violence in video games, DOOM is great. It’s intensely fast-paced, so great for getting into the flow state, because if you don’t the demons will likely overtake you. There are many rune-esque symbols in the game that can be programmed with intent and used as sigils. Assign a certain negative feeling to each of the various types of demons. For example, any time you see a Cacodemon, link it to Gluttony, and then sacrifice it, and let that represent you exorcising your gluttony, etc. Extremely good for excitatory gnosis, the fights come in natural waves, so after every intense fight, before letting yourself feel relief or the excitement and adrenaline start to fade, isolate the feelings, remove their usual emotional connotations, and use the energy for spellcasting, and then finally release it for a very cathartic experience.

Destiny 2 - Destiny 2 is a fun game, that’s now largely free-to-play on pc, xbox, and playstation. It involves space travel, aliens, they literally say “space magic” at one point, which is about as close to saying “cosmic witchcraft” as one can get without saying it. Travel to different planets and moons, and protect the last survivors of humanity from hostile alien forces. Destiny 2 is great for gnosis, because it’s easy enough to mostly be able to just play by instinct. There are dozens of accessories, emblems, etc, with sigils on them, that can be imprinted with intent, that each character class can get. You can design your character as a sigil that gets charged with every kill/death. Charge your name with intent. All experience goes to your real-life self. Charge missions with ritualized intent. Finishing the mission is finishing your ritual. In magick, the belief and intent are more important than the method, in my experience. Create servitors based on the aesthetic of the “Ghosts”, that help you learn new information, and act as protection, or healing. Visualize having one of the rechargeable shields from the game, and the ability to “revive” from failures, and move on.

Warcraft 3: This is an old-game now, 20 years old (Jeebus…), but a good one for magick. You can use the mapmaker to design maps with sigils drawn in, using the trees and buildings you can draw them, and then upload the maps for others to play in, charging your sigil. Many real-time strategy games can be used, but I prefer Warcraft, as it’s also got to do with magic, and I have a lot of emotional attachment to the game, first playing it when I was a young child. Again, charge characters with intent, when they take/deal damage they charge, when you shut the game down, it releases the energy into the Universe.

Final Fantasy - Another series that has to do with magic, and can be great inspiration. Tarot-esque cards can be collected in many games, that can be given meanings. The series trademark “Guardian Forces” can be used as a custom pantheon, giving them each magickal associations and abilities. They can be invoked at any time as your own personal guardians, protecting and warding your space, or healing and charging you, etc.

That should do for now. Some other games that can be used for similar applications (that are also just fun to play) include: The Witcher series, Tony Hawk’s Pro Skater, Dark Souls, Ori, Overwatch, Call of Duty, Halo, Kingdom Hearts, Elder Scrolls Online, Injustice, Ark: Survival Evolved, Dead Cells, Wizard of Legend, Minecraft, Animal Crossing, Diablo 3, Pillars of Eternity, Mortal Kombat, Soul Calibur, and many more. Get creative!

If anyone has any suggestions of how they incorporate video games into their magickal practice, Feel free to add them in comments/tags, etc.  ❤️  🖖 


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3 years ago
Hey Its Been A While :)
Hey Its Been A While :)
Hey Its Been A While :)
Hey Its Been A While :)

Hey it’s been a while :)

Im more active on instagram, so if you’re interested in seeing more of my posts, then check out @for.infinitea ! I post there more often:) shoot me a dm if you wanna be mutuals!!

my entry for @/eun.journals ‘s collab #firstlovegc on instagram!! ⚡️ My first ever crush (probably both fictional and real) is Ash from Pokemon LMAOOO. I was probably ~3-4 years old when I realized I liked him. Back then, I never really thought about why I liked him (maybe bc i was so young?) I just did 🤔 if i had to think about it now though, it was probably because I thought he was nice and cool lol. Tell me your first anime/fictional crush!!


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7 months ago

How exactly does one go about creating a god?

Will and desire and faith. 

I mean, that’s basically what magic is. Strip away all the crystals and wands and rituals, and magic is believing in something so hard it makes the universe that way.

Prayer and ritual and spells - both the witchy kind and the religious kind - are just a way to make our brains focus hard enough, in the right way, to do that. 

So if you want to create a god…you want it. And then you believe it. 

(This is the hard part. It’s always been the hard part. You have to make yourself believe in the thing you’re creating. Spells don’t work if you don’t believe. Creating an energy construct - a god - won’t either.)

And I mean, I don’t think you have to do it all at once. The two deities I mentioned in that last ask - they’re beings who’ve existed in my and one of my friend’s stories for decades. (One in one of my stories, one in one of hers). But bit by bit you fall in love, in a way, with this being, the more you explore them, the more you understand them. The more you add to their mythology, their backstory, the things they rule, their personalities. And at least with me, you find yourself wanting them to be real. And then you find yourself whispering prayers or wishing so hard or finding a pendant of their symbol to wear around your neck, and you realise it makes you feel stronger and safer when you’re wearing it, and then you realise you actually believe.

I think you can sit down and design a deity if you want to. Why not? You can deliberately create something to believe in. Unless you believe that every god in every pantheon ever spontaneously came into being, that’s how all gods are created. And there’s the thing of, if enough people believe in a thing, it becomes real in a way that has nothing to do with scientific ‘objective’ reality (sometimes this is a bad thing). But it works on a personal level too. 

Make up a god. Envision the kind of deity you want to believe in, that you want to be real. And then fake it till you make it - act as though you believe, until one day you realise you do. 

And that makes it real, doesn’t it? 

Or are we talking on a metaphysical level? How can you objectively create a god? At that point, I have to say that I believe the human mind, properly focused, can do incredible things. Give someone a placebo and they can make themselves better, even though they received no actual medication. Like I said before, I think every culture on Earth has found their own ways of focusing the mind - through dance, drumming/music, singing, praying en mass, ritual, meditation - because focused, our thoughts can affect reality. And I think pouring enough energy and focus and will and want into a concept - into an energy construct - turns it into something real. Makes it real. 

We can create gods because we are gods, and we can alter reality if we try. I’ve seen too much magic not to believe that. I won’t blame you if you don’t. But that’s how. 

Pop culture magic/k basically takes the premise of, every pop culture figure is as equally a facet of the Ultimate as any traditional deity. You can pray to Hermione Granger for help with your exams to as much effect as praying to Athene. A god being ancient doesn’t make them more true than a modern one. It all comes back to stories, the stories that touch our souls, that make us believe. All divine faces are just masks of one Ultimate. If you identify better with Hermione, then call on Hermione. She’s no less real if she has meaning to you. She’s just as much an aspect of the same archetype.

Same applies to a deity you invent. 

I don’t know if I’m explaining this well at all. Please feel free to send another ask if you want me to clarify something.


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3 years ago

Time is an artificial construct. An arbitrary system based on the idea that events occur in a linear direction at all times. Always forward, never back. Is the concept of time correct? Is time relevant? It matters not.

Sheogorath, TES4: Shivering Isles add-on


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