Described Art - Tumblr Posts
Still reading Frankenstein, so here's Victor! (:
I've been listening to the musical a lot recently, and I think it had a bit of an influence on my choice to give Victor a halo. Specifically the line "Who dares to act as God?" from the song Amen. Also, if/when I get around to drawing his creation, I'll probably swap parts of the color palette, with the creation having cool colored skin, and warm eyes, contrasting Victor.
I'm not quite satisfied with the perspective for this one, critique and suggestions are very much welcome! Like usual, the ID is under the cut!, but there's also a couple wip images with it this time! (:
Reference - Kofi/Commissions
[ID: A portrait of Victor Frankenstein. His face is pale and dull, and his eyes are dull green. He wears round glasses, with blue tinted lenses. His visible clothes are dark brown, similar to his hair. Behind his head is a gold halo. End ID]
[ID: Two screenshots of a drawing program, but cropped to only show the art piece, in two stages of the process. On the right, it is only a sketch, done in grey and blue. On the left, it is the same sketch, but lighter, with parts gone over in clean, black lines. Some parts have been roughly shaded, in blue. End ID]
He looks a bit sloppy in some spots, and my camera isn't great, but I think this guy looks pretty good! He's the first humanoid character I've painted, and is smaller than the tortoise I painted.
I don’t have access to the moss I want to use on his base at the moment, but once I add it, I’ll get some pictures with him and his buddy. (:
Name suggestions and critique/tips are all welcome! (:
[ID: A painted DND figure, of 25 mm scale, from Reaper Miniature’s Dreadmere Tortoise & Drayman set. His coat, hat, boots and gloves are all painted like leather, and his skin is green. He wears a chain mail shirt under his coat. The sashes around his coat and hat and his scarf are all red. End ID]
He's back! (:
For those who don't follow me, this is Aust, my pc for a Curse of Strahd campaign run by one of my friends. Of course I finished this after the first session, but I can now move forward with the rest of the pcs!
The rest of the party includes: a (drunk) dragonborn wizard, a plague doctor themed sorcerer, and a satyr fighter.
Design notes and the ID are under the cut! Critique is always welcome, and I hope you have a wonderful day/night! (:
Design/Character Notes:
A number of changes were made from his original portrait, mostly in the colors of his skin and scarf, but it was done to have stronger values and contrast around the face and glasses.
As he is a dark elf, I feel obligated to give him sunglasses and as many spiderweb details as possible.
His armor and robes are designed with travel in mind, rather than combat. Most of his abilities are for general utility or healing, so he likely won't be on the front lines often.
He's now level two, and his Wild Shape forms include a spider, giant wolf spider, and mastiff.
[ID: a digital drawing of a Dungeons and Dragons character. He is a dark elf, and his entire body is visible. Around his chest and neck his scarf and robes are a pale green, but they darken as they fall around his shins. His skin and hair are both pale, his skin being lavender, and his hair grey. His boots and parts of his robes are stained with dirt and mud, and his armor is scratched. In his right hand he is holding a maggot, and in his left, a walking stick. End ID]
Trying to capture those gender vibes. (:
ID is under the cut, and critique is always welcome! (:
[ID: A digital drawing of a person, facing away from the camera. He is shown from the hips up, behind a yellow frame. He is wearing a yellow vest over a pale white dress shirt. The yellow vest is shiny, with a dark red/brown spiderweb pattern around the shoulders. Two sets of insect wings are on the person's back, with yellow and black dots and stripes. The text "finally finished" is in white, and part of the yellow frame. The background is pale blue. End ID]
The Deathbell Spriggan
Art & Design Notes
Sorry about the lack of art for the past few days, I have some different art pieces/designs in various stages of completion, but irl stuff has kept me from being able to work on them enough to make much progress.
However, as part of some school work, I got to throw together a variant on the Elder Scrolls' Spriggan enemy. As a result, I have a new design, and too many thoughts about it.
Critique and other comments are always welcome! The ID is under the cut, after my design notes. (:
In vanilla Skyrim, there are three (3) different variations on the spriggan enemy: normal, burnt, & matrons. While they all have some differences, they share the following traits:
Brightly colored swarms of insects and warm light coming from their bodies
A set of antlers made of twisted and pointed branches
"Carved" faces
Sexualized feminine bodies
Decoration around the shoulders
The body is made of gnarled wood
While it's not necessary to follow every design convention, following most will insure that the new variation still reads as the same type of enemy. The main changes were made to the color palette and decorations around the bust. Desaturated birch bark would contrast the bright insects and flowers, and the gradients on the limbs (hopefully) draws attention to the face.
To make sure this variant stands out, rather than doing flame damage like the burnt version, its claws are slightly poisonous. They have the same ravage stamina effect as the deathbell flowers that grow on its body. If I make another, it can drain magika and round out the group.
[ID: A digital drawing, portraying a spriggan, from the Elder Scrolls series. Like most spriggans, it has a feminine body, with a hollow stomach cavity, and a body formed out of twisting wood. Unlike spriggans found in Skyrim, its legs end in points, and rather than having branches sprout from the collar bones, the rough shapes of deathbell flowers grow instead. One eye has been replaced by a swirl, done in black pen, unlike the rest of the sketch. Small lines from the sketch are visible under the art, though most have been blurred out.
The wood is white, with grey swirls, and dark gradients on the ends of the limbs and antler crown. The flowers are purple, with pink bases and blue ends. Gold mist hangs around the head and stomach cavity. End ID]
I finally finished a thing (:
ID is under the cut, and critique is always welcome! (:
[ID: A digital art piece, portraying a teddy bear stuffed animal, made from sewn together scraps of blue, pink, and purple fabric. The hands and eyes are purple, where the lower legs are made of blue fabric. Half of the head and body are made of fluffy pink fur. A dark purple heart is sewn at the intersection of three different fabric segments. End ID]
It's a little guy! (:
I'm still tired, but this guy is finished now. He probably took about two hours to make, from sketch to final shading, over the course of three days. The process for creating the line work and coloring should still be up on my twitch for a while longer.
Critique is always welcome! (:
[ID: A digital art piece, depicting the pokémon Joltik, from the Black and White games. It is a quadruped, with fluffy yellow fur that darkens to orange at the tips around the edges of the face, and end of the body. It is facing towards the camera, and has an OwO expression. End ID]
Originally an anatomy and pose study, this got out of hand as usual.
Critique is welcome!
[ID: A traditional sketch, done with dark lead on pale paper. While the majority of the details in the foreground are not clearly defined, the main subject of the piece, a demonic, feminine figure, with cloth wrapped around the lower portion of her body, is well defined. Her face is incomplete, missing eyes, and the hands are indicated by blocky shapes similar to those of palms. The background is only a few light lines. End ID]
✨ (: Clothing Update (: ✨
He finally has some armor, and now a sash/bandanna with gold accents, in an attempt to make him fit the fantasy genre a bit better. For now, this will be his usual traveling and dungeon-dwelling outfit, and the original will serve as his casual one. A small change was made to the color palette as well, adding green to balance out the warm greys and to match his magic.
Original Reference Sheet
Critique is always welcome, and have a nice day! (:
I finished Silas Blake (:
Notes that I can’t put under a cut because I’m on mobile and have no clue how to add one:
I used Ibis Paint for this, rather than Clip Studio Paint. I couldn’t blend the same way I normally do, at least not without the iPad crashing every couple on minutes. As a result, everything is a bit sharper.
Silas is from the DnD oneshot named Can’t Play Dead/Wrong Side of the Tracks, by @dailyadventureprompts. I changed his name up a bit.
While actually undead and partially rotting in the oneshot, one of the players was a previous member of Blake’s gang, and requested that he be alive in the portrait.
Critique is very much welcome! I’m still not entirely confident coloring like this, and I’m going to be doing at least one or two more pieces like this.
I just spent a week watching all of the currently available Drawtectives episodes for this first time. Have an Ancestral Ghost! (:
Critique is very much welcome! My random thoughts are once again under the cut. (:
I'm a fairly new fan of Drawfee, and put off watching the Drawtectives stuff because I didn't want to invest a lot of time into a series, but I'm glad I eventually did! I really adore Julia's character designs, and Jancy True is one of my favorites. (:
Until and into Artfight, I want to put a bit more effort into making my pieces a bit more varied and interesting. In this case, it meant changing up the angle of the portrait, and including the more dynamic lighting and simple background. As mentioned prior, critique is very much welcome! I feel like I've been a bit stagnant in my progress recently, and want to push myself more.
✨IT'S REVENGE TIME, BABY!!✨
This character belongs to @yardsard666 again. (:
Notes:
I'm so tired, I got home from a trip, then made this in a few hours. But I did get to draw a meat jacket, which is nice.
The composition is based partially on wrestling posters.
(: My tablet isn't dead! (:
The adaptor cord was broken, but I have a replacement now, and can keep making finished digital stuff! (:
Notes about the piece and the designs are under the cut, and the image description is in the Alt text! Critique is always welcome!
Columbia was based entirely off of Nell Campbell's performance in the original film and Eddie is a messy combination of a number of different depictions.
Eddie's skin is meant to look somewhat dead, but I'm not sure how well I did - some of it looks a bit flat.
I wish these two had just a bit more time together, they really seemed so happy to see each other. (:
It took me a little while, but I made some more art! There's something about painting the damaged skin that's strangely calming.
It's my Lone Wanderer! (:
His design and character notes are both under the cut! There's a lot! (: Critique is very much welcome, and the ID is in the ALT text!
Character Notes:
I don't have the DLC that continues the plot of the game after the main quest ends, so any similarity with the canon storyline is coincidental.
After leaving the Vault, Lone followed in his father's footsteps, becoming a traveling medic, with Fawkes eventually working with him as a body guard.
His glasses only broke when the Enclave captured him. Up until then, they were in almost perfect condition.
With Fawkes' help, he managed to survive the "Take It Back!" quest and the radiation of the water purifier, but became a ghoul in the process.
He stopped working with the Brotherhood shortly after, due to their stance on ghouls and disagreements between him and Dr. Madison Li.
Lone is terrified of the idea of becoming a feral ghoul, and has been experimenting with Rad-X and Rad Away in an attempt to slow the process. (It's not going well.)
I really love the idea of Lone meeting my Sole Survivor, it seems like it would be a neat dynamic. (: Both are morally good, but Lone is much more high energy and trigger happy, where Sole really just needs to sit down and cry for a little while.
If I get around to it, I'll write a bit more about them interacting together on my side blog.
Design Notes:
His radiation scars/injuries are a combination of those from Fallout 3 ghouls, the lip scars from John Hancock, and some of the blisters/general redness from Brother Devin, from Fallout 4.
I've decided to make his hair curlier than how it looks in game, to match me a bit more, as he looked pretty similar to me already.
Eventually Lone's condition will get worse, to the point of him eventually looking like most other ghouls in the Capital Wasteland.
edit: I messed up the number. ):
I'm working on making some new sticker designs, here's the first of the batch!
This one's already up on my Redbubble, and if anyone wants to request a specific bug or subject, I have a commission tier on Kofi dedicated to that.
Critique is very much welcome!
Reference
I finished up my third DnD miniature! The image is slightly edited to change the hues of the sun and the shadows at the bottom, but nothing about the character's paint job was changed.
The miniature is from Reaper Miniatures, named "Vatanis, the Maggotcrown Warlock," and was sculpted by Bobby Jackson.
Notes about the paint job and photography process are under the cut! Critique is always welcome!
Notes:
I don't know if there is any official color palette for this character, I just decided to use one inspired by the character Lucio's, from the game The Arcana, mainly his red jacket/cape, and golden details and arm.
The lighting, aside from the slight change of hue under the main light source and along the sun rays, is entirely natural. I finished this model in less than a day to make sure I could take advantage of the setting sun. The unedited version of this is up on my Instagram.
Once I'm sure I won't take any more pictures of him, I'll paint his base black. Originally it was kept grey to blend into the rocks I thought I was going to use as an environment before I got this shot.
This was taken on my iPhone, and edited with Clip Studio Paint. When it comes to mini paints, I have no form of brand loyalty, and used a mix of Army Painter paints and washes, then a couple Citadel technical shades.
Oh look, it's a bee! (:
Somehow it took me so long to finish this that I lost any desire to add a Reanimator quote.
I've been poking around the Skyrim tag a bit, and was finally inspired to draw my LDB, Fallumin, for the first time in ages.
Most of his physical traits carried over from my last drawing of him, but he's got some new armor, and I've finally figured out how to have an argonian wear a basic dragon priest mask.
He really left you on the sidewalk, didn't He? Shame they couldn't help much. At least you were warm for a little while; that's got to be something, right?
Shoutout to that moth my classmates and I found in elementary school on the wet sidewalk outside the door. Being picked up and taken into the loud room probably sucked, but at least you were warm for a few hours before school ended. Sure we had to let you go in the end, but I still hope your death didn't hurt too much.
I got a set of D&D battle maps recently, and now need to either make or paint some miniatures to use with them!
Technically this isn't the first miniature I've drawn, as my CoS group needed ones for Ez and Godfrey, but this will be the first for my collection!
Moving forward I won't be writing lots of backstory or personality for the designs, but this guy is my current Skyrim character, the Arch Mage of the College of Winterhold and a daedra/necromancy researcher.